THE “INTERNET” OF “THINGS”
We’ve looked at a number of examples of the Internet of Things, so what is 
the common thread that binds them together? And why the name? All the 
cases we saw used the Internet to send, receive, or communicate informa-
tion. And in each case, the gadget that was connected to the Internet wasn’t a 
computer, tablet, or mobile phone but an object, a Thing. These Things are 
designed for a purpose: the umbrella has a retractable canopy and a handle 
to hold it. A bus display has to be readable to public transport users, 
including the elderly and partially sighted and be able to survive poor 
weather conditions and the risk of vandalism. The sports bracelet is easy to 
wear while running, has a display that is large enough and bright enough to 
read even when you are moving, and will survive heat, cold, sweat, and rain.
Many of the use cases could be fulfilled, and often are, by general-purpose 
computers. Although we don’t carry a desktop PC around with us, many 
people do carry a laptop or tablet. More to the point, in almost every 
country now, most people do carry a mobile phone, and in many cases this 
is a smartphone that easily has enough power for any task one could throw 
at a computer. Let’s see how well one could replicate these tasks with a 
smartphone.
Viewing your bus provider’s timetable with a smartphone web browser 
seems to fulfil the same function at first glance. But just consider that last 
phrase, “at first glance”. On arriving at the bus stop, one can simply glance at 
the computerised timetable and see when the next bus is due. With a 
smartphone, if you have one and can afford the data use (which may be 
prohibitive if you are a foreign tourist), you have to take the phone out of 
your pocket or bag, unlock it, navigate to the right website (this may be the 
slowest and most complicated part of the process, whether you have to type 
the URL or use a QR code), and read the data from a small screen. In this 
time, you are not able to fully concentrate on the arriving buses and might 
even miss yours.
You can track your runs with an app on your smartphone, and many people 
do: the phone has GPS, many other useful sensors, processing power, an 
Internet connection, and a great screen. But it turns out that such a phone 
isn’t easy to carry on a run without worrying about dropping it or getting it 
wet. Plenty of carrying options are available, from a waist bag to an arm 
strap. The latter, in theory, enables you to read the device while you are 
running, but in practice reading details on the screen can be hard while 
you are jiggling up and down! To get around this difficulty, apps such as 
RunKeeper provide regular audio summaries which can be useful (www.
runkeeper.com). Ultimately, a phone is a perfectly capable device for tracking your run, and most runners will find it a sufficient, comfortable, 
and fun way of logging their running data. However, others may well prefer 
a device worn as a watch or wristband, designed to be read on the move, 
worn in the rain, and connected to peripherals such as heart monitors.
Of course, no mobile phone (or even tablet or laptop) is large enough or 
waterproof enough to use as an umbrella. However, you could pair a 
smartphone with a normal “dumb” umbrella, by checking an app to see 
whether it is likely to rain later, before you leave the house. Unlike a calm, 
subtle light in the umbrella stand, glimpsed from the corner of your eye as 
an ambient piece of information to process subconsciously when you pass it 
on the way out of your home, an app requires you to perform several actions. 
If you are able to establish and maintain the habit of doing this check, it will 
be just as effective. Rather than having greater capabilities, the smart 
umbrella simply moves the same intelligence into your environment so that 
you don’t have to change your routine.
So the idea of the Internet of Things suggests that rather than having a small 
number of very powerful computing devices in your life (laptop, tablet, 
phone, music player), you might have a large number of devices which are 
perhaps less powerful (umbrella, bracelet, mirror, fridge, shoes). An earlier 
buzzword for roughly the same concept was “ubiquitous computing”, also 
known by the ugly portmanteau “ubicomp”, and this also reflects the huge 
number of possible objects that might contain computing technology. Now 
that the Internet is a central pipe for data, it’s hard to imagine, for example, a 
PC that doesn’t have an always-on broadband connection. Younger readers 
may never have seen such a thing. As technologist and columnist Russell 
Davies joked at the 2012 Open Internet of Things Assembly in London:
I can’t understand why teddy bears did not have wifi before. A 
bear without wifi is barely alive, a semi-bear.
—http://storify.com/PepeBorras/opent-iot-assembly
The definition of ubicomp, however, would also include the Glade air 
fresheners which release scent when they detect movement in the room as 
part of its domain. That is to say, such a device is an intelligently pro-
grammed computer processor, driven by sensors in the real world, and 
driving output in the real world, all embedded into an everyday object. 
These factors make this ubicomp, and it is only differentiated from the 
“Internet of Things” by the fact that these days most of the really interesting 
things done with computing also involve an Internet connection.
But what does it mean to “connect an object to the Internet”? Clearly, sticking 
an Ethernet socket into a chair or a 3G modem into a sewing machine doesn’t 
suddenly imbue the object with mysterious properties. Rather, there has to be 
some flow of information which connects the defining characteristics of the 
Thing with the world of data and processing represented by the Internet.
The Thing is present, physically in the real world, in your home, your work, 
your car, or worn around your body. This means that it can receive inputs 
from your world and transform those into data which is sent onto the 
Internet for collection and processing. So your chair might collect informa-
tion about how often you sit on it and for how long, while the sewing 
machine reports how much thread it has left and how many stitches it has 
sewn. In subsequent chapters, we talk a lot about “sensors”.
The presence of the Thing also means that it can produce outputs into your 
world with what we call “actuators”. Some of these outputs could be triggered 
by data that has been collected and processed on the Internet. So your chair 
might vibrate to tell you that you have received email.
We could summarize these components in the following appealingly simple 
(though, of course, also simplistic) equation:
An equation for the Internet of Things.
Note that in all the cases we’ve looked at, the form of the object follows the 
function of the Thing: your chair is designed to sit on, the sewing machine to 
sew at, and so on. The fact of also being connected to the Internet and having 
general-purpose computing capabilities doesn’t necessarily have an impact 
on the form of the object at all. (One might argue that current-generation 
smartphones and tablets are in forms optimized for use as general-purpose 
computers, not as portable telephony devices. Certainly, on seeing the number 
of phones with scratched screens, one could ask whether they are designed to 
be easy to hold securely and resistant to drops and the impacts of everyday use.)

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